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Meme Industries
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How Meme Industries works

Launch mechanisms, trading fees, the War Chest and holder governance, down to the contract parameters. Values marked read on-chain come from the deployed contracts listed under Deployment.

On this page

Overview

What Meme Industries is

Launch a token for anything. Decide what its fees do.

Meme Industries is a launchpad where every token can carry a purpose. A creator picks a launch mechanism and sets the token’s trading fees and how each fee splits. Part of every fee can fund the token’s War Chest: a vault nobody can withdraw from, whose capital only its holders can direct, by vote.

A token can be for anything: acquiring an asset, funding an AI agent, a creator, a cause, a school or a business, or something new. The platform fee is 20% of the total fee a trade pays (on a 1% fee, 0.2% of the trade); everything else about a token’s economics is set by its creator at launch.

How it works

  1. Launch. One transaction creates a fixed-supply token, its locked market, a War Chest vault and a governor, on one of four launch mechanisms: Meme Industries, Bonding curve (Pons fork), Uniswap v3, Uniswap v2. See Launching.
  2. Trade. Every trade pays the token’s fee, at the rates fixed at launch and within what its mechanism allows. See Trading and fees.
  3. War Chest. Each fee splits between the platform fee, the creator, the War Chest and, on the Meme Industries mechanism, the pool. The War Chest’s share accumulates in the token’s vault. See War Chest.
  4. Holder vote. Holders stake to vote on typed proposals: set a target, reserve capital, elect stewards. Stewards spend a reservation only through atomic escrow, within the bounds the vote set. See Governance and execution.

On-chain execution, off-chain objectives

Meme Industries is infrastructure. It does not choose targets, hold the keys to any vault, arrange purchases or operate anything a War Chest funds.

Launching

How a launch works, what a creator sets, and the four launch mechanisms side by side.

How a launch works

Launching is permissionless. Any wallet calls launch on a launch factory; nothing is reviewed or approved. One transaction creates everything at once: the token, its market with locked liquidity, its War Chest and its governor. There is no presale, and the launch wallet receives no tokens.

The creator chooses the launch mechanism, the buy and sell fees, how each fee splits, the War Chest’s asset and, optionally, a target. The Launch form suggests starting values; they are suggestions, not defaults, and each token’s page shows what its creator chose.

What a creator sets

The Meme Industries mechanismread on-chain · Deployment

Buy fee
0% to 10%Of the quote asset paid in. Chosen per token by its creator.
Sell fee
0% to 10%Of the quote asset paid out. May differ from the buy fee; both may not be zero.
Platform fee
20% of each feeMeme Industries' share. A constant (PROTOCOL_SHARE_BPS). Not configurable.
Creator share
0% to 30% of each fee
Pool share
0% to 30% of each feeDonated to the pool as fees nobody can collect. It adds no trading depth.
War Chest share
The rest, at least 40% of each fee
War Chest asset
USDG or WETHThe pool's quote asset, from the factory allowlist
Starting market cap
1,000 to 1,000,000 USDG·0.25 to 250 WETHSets the launch price; the pool can't trade below it
Supply
1,000,000,000Fixed. No mint function.
Launch wallet cap
20% of supplyWallet balance plus staked
Acquisition Reserve
0%, 5%, 10% of supplyLocked at launch; chosen by the creator
Creation fee
0 ETHSent with the launch transaction
Creator bond
0 USDG · 0 WETHRefundable to the token's creator; forfeits to its War Chest if it goes dormant
Conversion
NoneFees arrive in the pool's quote asset and the War Chest holds that asset. Nothing converts it.

The other mechanisms’ fee options are compared under Launch mechanisms.

Launch mechanisms

A creator picks a mechanism, not a different platform: launching, trading, the token page and the War Chest all stay in this app. Every mechanism launches the same kind of token, with the same War Chest, creator escrow and holder governance and the same 20% launch-wallet cap, and the platform fee is 20% of the total fee a trade pays on all of them. What differs is the market the token trades in and the fee options its creator gets.

ComparedMeme IndustriesBonding curve (Pons fork)Forked from Pons (MIT)Uniswap v3Uniswap v2
MarketUniswap v4 pool with the Meme Industries hookBonding curve, then a Uniswap v4 pool after graduationUniswap v3 pool, liquidity locked foreverUniswap v2 pair, liquidity locked forever
Buy and sell feesSeparate buy and sell fees, 0 to 10% eachSeparate buy and sell fees, 0 to 10% eachOne fee for buys and sells: 0.01%, 0.05%, 0.3% or 1%0.3% on buys and sells, fixed
The rest of each fee goes toWar Chest, creator and poolWar Chest and creatorWar Chest and creatorWar Chest and creator
GraduationNone: a pool from the startFrom the curve to a locked Uniswap v4 poolNone: a pool from the startNone: a pool from the start
Quote side at launchNot neededNot neededNot neededDeposited by the creator, locked forever
Third-party feeNoneNoneUniswap's protocol fee, where it is on for the poolUniswap's protocol fee, where it is on for the pair
In fullHow it trades How it trades How it trades How it trades
Meme Industries
Market
Uniswap v4 pool with the Meme Industries hook
Buy and sell fees
Separate buy and sell fees, 0 to 10% each
The rest of each fee goes to
War Chest, creator and pool
Graduation
None: a pool from the start
Quote side at launch
Not needed
Third-party fee
None
How it trades
Bonding curve (Pons fork)Forked from Pons (MIT)
Market
Bonding curve, then a Uniswap v4 pool after graduation
Buy and sell fees
Separate buy and sell fees, 0 to 10% each
The rest of each fee goes to
War Chest and creator
Graduation
From the curve to a locked Uniswap v4 pool
Quote side at launch
Not needed
Third-party fee
None
How it trades
Uniswap v3
Market
Uniswap v3 pool, liquidity locked forever
Buy and sell fees
One fee for buys and sells: 0.01%, 0.05%, 0.3% or 1%
The rest of each fee goes to
War Chest and creator
Graduation
None: a pool from the start
Quote side at launch
Not needed
Third-party fee
Uniswap's protocol fee, where it is on for the pool
How it trades
Uniswap v2
Market
Uniswap v2 pair, liquidity locked forever
Buy and sell fees
0.3% on buys and sells, fixed
The rest of each fee goes to
War Chest and creator
Graduation
None: a pool from the start
Quote side at launch
Deposited by the creator, locked forever
Third-party fee
Uniswap's protocol fee, where it is on for the pair
How it trades

How a mechanism is added

  1. Start from existing infrastructure. Fork a launchpad’s open-source code, with attribution, or launch into an established venue’s unmodified pool contracts, with a Meme Industries locker holding the liquidity.
  2. Remove the original developer’s fee. A fork keeps no cut for the team whose code it started from: the bonding curve has no Pons developer fee. A venue’s own protocol fee can’t be removed, because it is part of the venue’s pool contracts. It is listed as the third-party fee and comes out of the creator and War Chest part, never the platform fee.
  3. Add the Meme Industries layer. Custom buy and sell fees where the market supports them, the fee split, the War Chest and holder governance.

Each mechanism’s factory enforces its options, and the Launch page reads the current limits when you launch. Which mechanisms are deployed on a network, and their contracts, are listed under Deployment.

Solana

What exists, on the same Launch page and with the same War Chest idea: Solana launches through three launchpads, Meteora (dynamic bonding curve, then a DAMM v2 pool), Pump.fun and Raydium LaunchLab (paired with SOL, USDC or, on Raydium, tokenized stocks). Each token gets a War Chest on Solana, a Realms governance with a native treasury, and holders vote with their tokens to spend it.

Fees differ from Robinhood Chain because each launchpad keeps its own cut first: Meteora takes 20% of every trading fee before the split, and Pump.fun and Raydium charge their own venue fees. The creator’s routes, the War Chest and the platform share the rest. Voting rules are the same floors as here: 2% of supply voting yes and more yes than no.

Pump.fun’s own admins keep a community-takeover power over a coin’s fee settings, and the issuers of stock tokens can pause or freeze transfers. Both are shown in the launch form when they apply.

Solana mainnet addresses

Fee router program
7K1cf8ECnKSrZH9qowMiYLFqgHhrFN3aZsEKB1hz2P1CMeme Industries. Splits Raydium and Pump.fun creator fees between the War Chest, the creator and the platform.
Platform state
6anC7Lwru2xxGMBY2d39w35E9WUZccCrvmrGrXhARP7ZMeme Industries. The router's platform account.
Platform authority
EueAQFppNYP2LV6HNaNzA1n8wqAdyfWUKAWZTN8Fnmc9Meme Industries. The router's PDA: the fee claimer on Meteora launches and the admin of the LaunchLab platform.
Platform treasury
2adrYd52xsLNuo66NCLsfRRWYaDR2nqwCzLxLvhYkEFaReceives the platform's 20% share.
Raydium LaunchLab platform
HKYQgyKCkL32JFbeXLFhZTdknEeCLBUTXS2ChxiYAbQsMeme Industries' LaunchLab platform config: 0.5% creator fee, no platform fee, liquidity burned.
Pump.fun lookup table
7F7UqR2BZza9vhuTD74AmuxjeFKTe9ZyE8R1tbcunykALets a Pump.fun coin and the creator's first buy fit in one transaction.
Meteora Dynamic Bonding Curve
dbcij3LWUppWqq96dh6gJWwBifmcGfLSB5D4DuSMaqNThird party.
Meteora DAMM v2
cpamdpZCGKUy5JxQXB4dcpGPiikHawvSWAd6mEn1sGGThird party. Where a graduated Meteora coin trades.
Raydium LaunchLab
LanMV9sAd7wArD4vJFi2qDdfnVhFxYSUg6eADduJ3ujThird party.
Raydium CPMM
CPMMoo8L3F4NbTegBCKVNunggL7H1ZpdTHKxQB5qKP1CThird party. Where a graduated Raydium coin trades.
Realms governance
GovER5Lthms3bLBqWub97yVrMmEogzX7xNjdXpPPCVZwThird party. Runs each token's War Chest vote.

Official token

The official Meme Industries token is on Solana: FFrRBPP9yWtSqnKjXXM9C77MBdLztfdgSnRE858zpump. Any other token presented as the official one is not.

Trading and fees

How each mechanism charges its fees, where each fee goes, and a worked example.

How fees work

Fees are fixed per token at launch and nobody can change them afterwards: not holders, not the creator, not Meme Industries. Each fee splits the way its creator set it:

Platform fee
20% of each feeMeme Industries' share, on every mechanism
Creator share
Set by the creatorPaid into a creator escrow: a quarter vests over 12 months, the rest unlocks only when an acquisition settles on-chain.
Pool share
Set by the creator, on the Meme Industries mechanism onlyLeft in the pool for good; nobody collects it.
War Chest
The rest of each feeHeld in the token's vault, in its quote asset.

Where a venue takes its own protocol fee, it comes out of the creator and War Chest part, never the platform fee. How each mechanism charges and collects its fees:

The Meme Industries mechanism

Origin
Built by Meme Industries
Market
Uniswap v4 pool with the Meme Industries hook
Buy and sell fees
Separate buy and sell fees, 0 to 10% eachSet separately; they may not both be zero.
Fee split
20% of each fee to the platform; the rest to the War Chest, creator and pool, as the creator sets it

Market

  • Each token trades in one Uniswap v4 pool created through Meme Industries’ hook, CanonicalMarket, quoted in the token’s quote asset. The pool’s own LP fee is zero; the hook charges the token’s fee.
  • Launch liquidity is single-sided and locked. The tokens sit in one position from the starting price up. The hook owns it forever: there is no function to remove it or collect from it. With no liquidity below the launch price, the price cannot fall below it.
  • No third-party liquidity: adding liquidity to the pool reverts, as do exact-output swaps.
  • Any router can trade it, and the hook charges the token’s fee on every swap (a side set to 0% pays none). The app uses MarketRouter, which also sweeps the fee into the vault in the same transaction.

How fees are charged

Buy
The buy fee is taken from the quote asset paid in, before the swap.
Sell
The sell fee is taken from the quote asset paid out, after the swap.
Pool share
Donated to the pool in the same swap, as fees owed to the locked position. Nobody can ever collect them, so they stay in Uniswap's PoolManager for good. They do not add trading depth or support the price.A donation raises the position's uncollected fees, not the pool's liquidity. If a swap ends with no active liquidity, its pool share is held and donated by the next swap that finds liquidity. It never reaches the War Chest, the creator or Meme Industries.
The rest
Flushed to the vault after the trade settles. syncFees() splits it: the platform fee and the creator's share first, rounded down; the War Chest takes the remainder.So rounding dust stays in the War Chest, and Meme Industries never receives more than its share of a fee.

Limits

  • No anti-snipe protection: anyone, including bots, can buy at the opening price.

Bonding curve (Pons fork)

Origin
Forked launchpad · Forked from Pons (MIT)Pons's developer fee (30% of its 1% base fee) is removed.
Market
Bonding curve, then a Uniswap v4 pool after graduation
Buy and sell fees
Separate buy and sell fees, 0 to 10% eachSet separately; they may not both be zero.
Fee split
20% of each fee to the platform; the rest to the War Chest and creator, as the creator sets it

Limits

  • The whole supply starts on the curve, so there is no reserve allocation.
  • Graduation happens only when the curve has collected a fixed threshold of the quote asset (shown in US dollars when you launch and on the token page).
  • No pool share of fees.
  • After graduation, fees paid in the token are converted to the quote asset by an operator.
  • No anti-snipe protection: anyone, including bots, can buy at the opening price.

Uniswap v3

Origin
Existing Uniswap contractsUnmodified Uniswap v3 pool contracts; a Meme Industries locker holds the liquidity.
Market
Uniswap v3 pool, liquidity locked forever
Buy and sell fees
One fee for buys and sells: 0.01%, 0.05%, 0.3% or 1%
Fee split
20% of each fee to the platform; the rest to the War Chest and creator, as the creator sets it
Third-party fee
Uniswap's protocol fee, where it is on for the pool: 1/6 of the fee at the 0.3% and 1% tiers, 1/4 at 0.01% and 0.05%. It comes out of the creator and War Chest part, never the platform's 20%.
Fees paid in the token
The creator chooses at launch: burn them, or swap them to the quote asset.

Limits

  • Buys and sells pay the same fee: 0.01%, 0.05%, 0.3% or 1%. No separate buy and sell fees, nothing above 1%.
  • No pool share of fees.
  • Sell fees arrive in the token: you choose to burn them or swap them to the quote asset.
  • Anyone can add liquidity to the pool or open other pools; fees earned there don't reach the War Chest.
  • The starting market cap snaps down slightly to the tier's price grid.
  • No anti-snipe protection: anyone, including bots, can buy at the opening price.

Uniswap v2

Origin
Existing Uniswap contractsUnmodified Uniswap v2 pair contracts; a Meme Industries locker holds the liquidity.
Market
Uniswap v2 pair, liquidity locked forever
Buy and sell fees
0.3% on buys and sells, fixed
Fee split
20% of each fee to the platform; the rest to the War Chest and creator, as the creator sets it
Third-party fee
Uniswap's protocol fee, where it is on for the pair: 1/6 of the 0.3%. It comes out of the creator and War Chest part, never the platform's 20%.
Fees paid in the token
The creator chooses at launch: burn them, or swap them to the quote asset.
Quote side
The creator deposits the quote side of the pair at launch; it stays locked in the pair forever.

Limits

  • Fixed 0.3% on buys and sells. No separate buy and sell fees.
  • You deposit the quote side at launch (for example about $4,500 for a $5,000 start with a 10% reserve); it stays locked in the pair forever.
  • No pool share of fees.
  • Fees come out of the pair in both assets; the token part is burned or swapped, your choice.
  • Anyone can add liquidity to the pair or open other pools; fees earned by that liquidity don't reach the War Chest.
  • No anti-snipe protection: anyone, including bots, can buy at the opening price.

Worked example

What a token’s War Chest receives from one trade, on each side.

A hypothetical token, not a real oneThe Meme Industries mechanism: 1% buy fee, 2% sell fee; 5% of each fee to the creator, 5% to the pool
1,000 USDG tradeBuy (1% fee)Sell (2% fee)
Fee10.00 USDG20.00 USDG
War Chest (70%)7.00 USDG14.00 USDG
Platform fee (20%)2.00 USDG4.00 USDG
Creator (5%)0.50 USDG1.00 USDG
Pool (5%)0.50 USDG1.00 USDG

War Chest per trade = trade × fee × War Chest share. On the buy: 1,000 × 1% × 70% = 7.00 USDG

War Chest

How a War Chest is funded, what its balances mean, how reservations are limited, and what it can be used for.

Funding and balances

Each token’s vault holds its War Chest in the pool’s quote asset (USDG or WETH). Fees arrive in that asset and stay in it: no conversion, no oracle, no swap. A WETH War Chest carries ETH price exposure. The vault has no owner, no admin, no upgrade and no withdraw function.

States

Available
Can be reserved by a vote.
Reserved
Reserved by an executed Reserve proposal for one typed purchase. Returns to available when a ReleaseReservation vote passes, a steward cancels it, or it expires.
Escrowed
Funded by a steward into an atomic escrow for a specific counterparty and asset.
Deployed
Paid out in a settled escrow, in exchange for the asset.
Protocol claimable
The accrued platform fee. Not part of the War Chest. Anyone can send it to the protocol treasury with claimProtocol().On Uniswap launches the fee locker pays the platform fee straight to the protocol treasury when fees are collected, so this stays at zero.

War Chest = available + reserved + escrowed.

Reservation limits

Reservation cap
50% of available + reserved per rolling 30 daysThe window starts at its first reservation; the previous window still counts while any of it is younger than the window.
Reservation time limit
90 days by default, at most 180 days
Quote asset
A reservation can never target the vault's own quote asset.

What a War Chest is for

Optional. A target is how a token states its objective on-chain. A token can launch with one, with none, or have one named, changed or cleared later by vote.

Creator provided
In the launch metadata. Nobody approved it.
Named by holder vote
Set by an executed SetTarget proposal.
Changed by holder vote
An executed SetTarget replaced an earlier target.
  • An estimate is an objective, not an authorization. Reaching it unlocks nothing and pays nobody; spending still needs its own Reserve vote. Progress compares the War Chest’s value in US dollars with the estimate’s, and is shown only when both are known; the app never guesses a price.
  • History is kept. Each proposal and event refers to the target version current at its time.
  • Format: name, description, image, link and an optional estimate in USDG or WETH, inside the metadata JSON (at most 2,048 bytes). A vote stores it as the SetTarget URI; the vault emits TargetSet.
  • No category is banned. A target can be an asset to acquire, a business, a physical thing or a collectible, or an objective such as funding a school, an AI agent or a charity.
  • On-chain and off-chain. Acquiring an ERC-20 or ERC-721 asset delivered to the vault is the one spending path the contracts carry out (see Execution). Objectives paid off-chain need someone to carry them out: see On-chain execution, off-chain objectives.

Governance and execution

How holders vote, what a proposal can do, and how an approved purchase is carried out.

Staking and voting

Each token has its own governor. Voting weight is tokens staked in it, not tokens held. Owning tokens, being able to propose, and being able to execute are three different things.

Defaults for new launchesread on-chain · Deployment

Voting weight
Tokens staked at the proposal's snapshot. Staking or unstaking after the snapshot changes nothing.
Proposal threshold
The larger of 0.5% of staked tokens and 0.1% of supply (1,000,000 tokens)Staked at least one second before proposing
Open proposals
One Pending or Active proposal per proposer at a time
Voting delay
1 hourFrom proposal to snapshot, when voting opens
Voting period
3 days
Quorum
FOR votes of at least the larger of 10% of staked at the snapshot and 2% of supply (20,000,000 tokens)The supply floor means a lone small staker can never pass anything while little is staked
To pass
More FOR than AGAINST, and quorum
Supermajority
66% of votes cast, with the staked quorum raised by 10 percentage pointsFor a Reserve that offers reserve tokens, ExtendReserveSunset and ReplaceCreator
Execution delay
1 dayAfter voting closes
Execution window
30 daysAfter that, a passed proposal expires
Execution
By anyone, exactly once
Cancellation
By the proposer only, and only before voting opens
Recovery
While a token is Inactive or Dormant, any staker may propose a steward election. Quorum still applies.

Each token keeps the parameters it launched with; its page shows them. The factory owner can change these defaults for future launches only, within the bounds under Control and authority.

Typed proposals

SetTarget
Name, change or clear the target
Reserve
Reserve capital for one typed purchase (see Execution)
ReleaseReservation
Return a reservation to available
ElectStewards
Replace the stewards (up to 7)
RemoveSteward
Remove one steward
DeactivateCreator
Stop creator compensation for cause; unvested compensation goes to the War Chest
ReplaceCreator
Name a new creator (supermajority)
ExtendReserveSunset
Keep the Acquisition Reserve past its sunset (supermajority)
TreasuryPolicyDocument
Record a document's hash. Moves nothing.

Execution: reservations, stewards and escrow

A passed proposal does exactly one typed thing. For spending, that thing is a reservation, and a reservation is a bound, not a payment.

  1. Reserve (vote). The proposal types the asset (ERC-20 or ERC-721 and its address), the minimum amount or token id, the maximum capital, any reserve-token consideration, a time limit, and optionally the counterparty. Executing it moves that capital from available to reserved.
  2. Fund (steward). A steward opens an atomic escrow within those bounds: capital at most the maximum, asset at least the minimum, expiry inside the reservation, and the vote’s counterparty if it named one. If it didn’t, the steward chooses an eligible counterparty. The creator, stewards, the quote asset and protocol contracts are never eligible.
  3. Settle (anyone). The counterparty delivers. AtomicEscrow pulls the asset, checks it arrived by balance or ownership, then pays: in one transaction or not at all. The purchase is recorded as verified on-chain and the capital becomes deployed.
  4. Or return. A steward can cancel, and anyone can expire an escrow or reservation past its deadline. Capital returns to reserved while the reservation is valid, otherwise to available.

Stewards execute; they don’t decide. The launch wallet is the first steward, and holders elect up to 7 stewards or remove one by vote. Stewards cannot withdraw, retarget, or spend outside a reservation.

Technical reference

Token mechanics, who controls what, how data is read and verified, known limits, and where the contracts are deployed.

Token mechanics

  • Fixed supply of 1,000,000,000, minted once and fully distributed inside the launch transaction: the Acquisition Reserve is locked and the rest seeds the market. No mint function, no owner.
  • Launch wallet cap. The wallet that launched can never hold more than 20% of supply, counting tokens it has staked; a buy that would take it past the cap reverts. It caps one address. It is not Sybil resistance: nothing on-chain links other wallets to the creator.
  • Acquisition Reserve. Reserve tokens leave only as consideration inside a settled, voted purchase, into a vesting escrow of at least 1 year. Unused tokens burn after 4 years unless holders extend it by supermajority. Reserve tokens cannot be staked while the reserve or a vesting escrow holds them.
  • Descriptive data (tagline, description, image, links, optional target) lives in the launch’s metadataURI. See Data.

Control and authority

WhoCanCannot
Holders who stakePropose and vote on the typed actions aboveMove capital directly; change fees, the split, the quote asset or any security constant
StewardsFund escrow within an approved reservation; cancel; publish documented target updatesWithdraw; retarget; spend outside a reservation
Creator (launch wallet)Chose the launch configuration; is the first steward; receives the creator share under vestingChange anything after launch; hold more than 20% of supply in the launch wallet
Meme Industries (factory owner)For future launches only: set the fee, creator and pool maxima, the War Chest minimum and the governance defaults, inside the hard bounds below; set the creation fee, the quote-asset allowlist, each asset’s bond and starting market-cap range, with no on-chain cap; change the protocol treasury. Transfer or renounce ownership.Change its own 20% platform fee; touch any existing token. No vault, governor, market or escrow has an upgrade, pause, sweep or admin function.
Protocol treasuryReceive creation fees, and the platform fee (via claimProtocol) from each vault that names it; on Uniswap launches, straight from the fee locker. A vault keeps the treasury set when it launched.Anything else
AnyoneSync fees, claim the protocol share to the treasury, expire reservations and escrows, flag inactivity, settle an approved escrowChoose amounts, recipients or timing
Protocol treasury
0x666ce9FC566711C516ffEe9794cF3Cf649C0F2e40x666ce9…C0F2e4Read on-chain. The treasury new launches will use.

Hard bounds on the owner’s policyread on-chain

Fee ceiling
10% per side
Fee split
War Chest minimum above zero; the creator and pool maxima must each leave it intact after the 20% platform feeChecked by setPolicy in the factory's code
Voting delay
at most 30 days
Voting period
at most 60 days
Execution delay
at most 30 days
Quorum supply floor
required, at most 20%
Threshold supply floor
at most 5%
Not bounded
The creation fee, the quote-asset allowlist, each asset's bond and starting market-cap range, and the treasury addressNo on-chain cap. Like everything above, they apply to future launches only.

Creator compensation and lifecycle

  • The creator share accrues, in the quote asset, to a creator escrow. 25% of each accrual vests linearly over 1 year; 75% unlocks on each purchase the protocol verifies. Unvested compensation goes to the War Chest if holders deactivate the creator for cause or the token goes Dormant. Meme Industries never receives it.
  • Active → Inactive after 90 days without steward activity (a warning, nothing else) → Dormant after a further 180 days without governance activity and no live reservation (creator compensation and bond forfeit to the War Chest). Electing stewards restores Active.

Data and discovery

  • Discovery is permissionless. Every launch event from a launch factory listed under Contract addresses is a token. There is no approval queue and no database row to wait for.
  • Descriptions come from the launch’s metadataURI: a data:application/json;base64 document of at most 2,048 bytes with tagline, description, image, links and an optional target. Images are https links or uploads served by this app.
  • Events read on the Meme Industries mechanism: VehicleLaunched (factory), Bought/Sold (router), FeeAccounted/TargetSet/Reserved/EscrowFundedFromReservation/AcquisitionSettled (vault), Staked/Unstaked/ProposalCreated/VoteCast/ProposalExecuted/ProposalCanceled (governor). The other mechanisms are read the same way, from their own launch factories, pools and routers.
  • Refresh. The app re-reads launches and each token about every 30 seconds, and serves the last good read for a few minutes while it refreshes. Values on this page are cached for up to 5 minutes.
  • When the chain can’t be read, pages say so and show the last good values marked stale, or only the launch facts. They never substitute examples or made-up data.

Verification

Tokens
Read from their contracts, on the network listed under Deployment.
Ideas
Suggestions written by Meme Industries: a name, a concept and a suggested fee setup anyone can launch. Not tokens: no balances, prices or votes, and never counted in totals, activity, decisions or acquisitions.

Outcomes

Verified onchain
An asset delivered to the vault through AtomicEscrow. The contract checked it arrived.
Attested
Stewards documented a purchase the protocol cannot check, such as the off-chain thing a delivered token stands for.
Unknown
Neither.

Every token’s page links its token contract, vault, governor and transactions on the explorer, so any figure can be checked there.

Known limits

  • Unaudited. The contracts have not been audited.
  • The launch wallet cap is not Sybil resistance. It limits one address, not a person.
  • Off-chain purchases are not protocol-verified. Capital only leaves a vault in exchange for an ERC-20 or ERC-721 delivered on-chain. What that token stands for off-chain is not checked by the protocol.
  • Majority capture. Enough stake can pass reservations within the caps. When a vote leaves the counterparty open, a steward may choose any eligible counterparty, including one they control; pin the counterparty in the vote to exclude that.
  • Only the token’s own pool pays its War Chest. Trading the token anywhere else pays it nothing.
  • Activity lists trades made through the app’s routers. A swap through any other router still pays the fee, which reaches the War Chest when anyone collects it, but it may not be listed as a trade.
  • No conversion. A War Chest holds its quote asset and cannot switch.
  • Bought assets stay. There is no path to sell an asset back into the War Chest, and only ERC-20 and ERC-721 assets can be received.

Disclosure

Meme Industries is software: smart contracts and this app. It does not hold funds for anyone, choose or evaluate targets, arrange purchases, or operate anything a War Chest funds. Each token is launched by its creator. Meme Industries does not give investment, legal or tax advice.

Deployment

The Meme Industries contracts this site reads, on Robinhood Chain. Addresses come from the app's deployment files; values marked read on-chain come from the contracts.

Values marked read on-chain were read at 03:12 UTC.

Network
Robinhood ChainChain id 4663. Gas is paid in ETH.
USDG
0x5fc5360D0400a0Fd4f2af552ADD042D716F1d1680x5fc536…F1d1686 decimals. A quote asset a token's market and War Chest can use.
WETH
0x0Bd7D308f8E1639FAb988df18A8011f41EAcAD730x0Bd7D3…AcAD7318 decimals. A quote asset a token's market and War Chest can use.

Contract addresses

War Chest, governance and treasury

Every launch mechanism uses these.
Protocol treasury
0x666ce9FC566711C516ffEe9794cF3Cf649C0F2e40x666ce9…C0F2e4Read on-chain. Receives creation fees and the platform fee; each token keeps the treasury set when it launched.
War Chest
0x11B2Ab25f6015bF6B54958994beA466E7976EE150x11B2Ab…76EE15Implementation. Each token's War Chest vault is a clone of it.
Governor
0xFD16829b71Fa91A52E1F036Ea0Cf2c8f372fcDF30xFD1682…2fcDF3Implementation. Each token's governor is a clone of it.
Purchase escrow
0x36a0905A2B0ff7790184a7c7F8cF658cECD2f0430x36a090…D2f043AtomicEscrow: settles purchases approved by a holder vote

Meme Industries

Factory
0x071179D5AffDFd054303F4E09d26a5B3fFE222210x071179…E22221Launches tokens and holds the policy for future launches
Market
0x8C8D4EE934C71d1CA36186a6C18B6A72464bE8Cc0x8C8D4E…4bE8CcCanonicalMarket, the Uniswap v4 hook: every token's pool and its fees
Router
0x0CFd05684b97B9A7Be20796d83aC1086942e236C0x0CFd05…2e236CMarketRouter: in-app buys and sells
First block
72,744,703Discovery reads launches from here
Launches
7Read on-chain

Bonding curve (Pons fork)Forked from Pons (MIT)

Launch factory
0x36286C3987867B0EFC0A15C843eac81949A213680x36286C…A21368Launches tokens, runs graduation and collects fees
Router
0xB16C2678b61daf74B14529DB820182611dC79Eb30xB16C26…C79Eb3In-app buys and sells, on the curve and after graduation
Hook
0x649A7c0D60c9BAAC32D6A98F7807CeEEdA9060440x649A7c…906044The Uniswap v4 hook that charges fees after graduation
Fee escrow
0x080b241555E331DEDc86b2120b2ef355497E8b0C0x080b24…7E8b0CHolds collected fees until they move into the War Chest
War Chest setup
0xaeA8aBcF1BaE762E45F901E93e831A4aF91ef1280xaeA8aB…1ef128Creates each launch's War Chest and governor
Liquidity locker
0x4255CA77875F7d344CB460AF2343c19995c7f4820x4255CA…c7f482Holds the graduated pool's liquidity forever

Uniswap v2

Launch factory
0x65B499101aB9c723B8081825dD37A52deeCD1e990x65B499…CD1e99Launches tokens into a Uniswap v2 pair
Fee locker
0x39485eB857E0e5452caB04ac7492cC24c1e4B3010x39485e…e4B301Owns each pair's liquidity forever; collects and splits its fees

Roadmap

Meme Industries is building toward a platform where a meme can be tied to any financial product or outcome, and the community behind it can fund, form and run what it rallies around.

The journey

  1. Stage 1Launch tokensUnder way
  2. Stage 2Fund assetsPlanned
  3. Stage 3Form companiesPlanned
  4. Stage 4Operate organizationsPlanned
Stage 1 · Under way

Launch tokens

Every launchpad and every network, on one set of War Chest and governance contracts.

Built

  • Solana
  • The Meme Industries mechanism
  • Uniswap v3 and Uniswap v2
  • A bonding curve forked from Pons
  • Configurable fees
  • War Chest funding
  • Holder governance

Planned

  • Expand launch infrastructure

    More ways to launch, each keeping its War Chest and holder governance wherever the technology allows.

    What it includes
    • Direct integrations with more launchpads: fork their open-source code and remove the original developer's fee, or plug into their launch engine as it runs, then add the Meme Industries fee options, War Chest and governance wherever the technology allows.
    • Proxima-style launches: new price discovery mechanisms, programmable launch parameters, liquidity formation and distribution models.
    • More launchpads on Robinhood Chain and Solana, such as Long.xyz (Doppler) and Flap.
    • Advanced launch settings: price discovery, distribution schedules, vesting, liquidity management and fee structures.

    Researched so far: Pools.trade, Bags, Long.xyz. None of them is integrated yet.

  • Multichain

    Manage assets and governance across networks without splitting the treasury.

    What it includes
    1. Robinhood Chain firstMore mechanisms, deeper liquidity, tokenized asset pairs and treasury tools.
    2. Solana, liveLaunches on Meteora, Pump.fun and Raydium LaunchLab, a War Chest per token and Realms holder governance.
    3. More EVM networksCross-chain discovery, one treasury report across chains, and moving capital between them.
  • Distribution and developer infrastructure

    Tools that help tokens reach people, and let others build on Meme Industries.

    What it includes
    • Referrals, creator campaigns, contributor rewards, token-gated communities and automated launch campaigns.
    • APIs and SDKs for developers, apps and autonomous agents, so other platforms can run on Meme Industries as infrastructure.
Stage 2 · Planned

Fund assets

Treasuries that hold, grow and deploy real capital, from stablecoins to tokenized stocks and gold.

  • War Chest 2.0

    Treasury policies and automation, with holders in control.

    What it includes
    • Multi-asset treasuries: crypto, stablecoins, tokenized equities, bonds and gold.
    • Automated allocation: converting fees, recurring buys, rebalancing and approved strategies.
    • Distributions: buybacks, grants, recurring payments and programmatic payouts.
    • Treasury analytics: holdings, inflows, expenses, performance and history.
    • Fee collection from more trading venues.
  • New markets and asset-backed launches

    Tokens paired with, and backed by, real-world assets.

    What it includes
    • Launches paired with tokenized stocks.
    • Real-world asset pairs such as gold, bonds and index products, as trading pairs and as treasury holdings.
    • Asset baskets and treasury-backed tokens.

    Depends on trading infrastructure, custody and regulation.

Stage 3 · Planned

Form companies

A launch that can form an entity, open a treasury and appoint operators, with holders setting the rules.

  • Autonomous companies

    A token launch that can start a company.

    What it includes

    Through integrations with legal and financial providers, Meow for example, a launch could form an LLC, open bank accounts and a treasury, and appoint operators. Five parts:

    1. Entity formationA legal entity for the token's community.
    2. Banking and treasuryBank accounts and a treasury that belong to the entity.
    3. Autonomous operatorsAgents for research, accounting, treasury monitoring, administration and proposal drafting.
    4. Voting and executionAgents coordinate proposals and votes, and act only within set permissions and spending limits.
    5. Business administrationVendors, expenses, contracts and reporting, with human approval where required.

    The objective: set up and run a token-funded company through Meme Industries.

  • Programmable treasury governance

    Holders define what the organization can do, who acts for it, and under what conditions.

    What it includes
    • Ongoing mandates, delegated authority, recurring expenses and conditional funding.
    • Milestone payments, automated execution, delegated voting, treasury committees and operator permissions.
    • Agent assistance, and proposal simulation that shows a proposal's expected financial effect before anyone votes.
Stage 4 · Planned

Operate organizations

Buying, running and one day selling real things, inside an open network of token-funded organizations.

  • Acquisitions and business operations

    Buying and running real things.

    What it includes
    • Acquisitions of businesses (through structured entities), real estate and intellectual property such as brands, media rights and software, and new ventures started from scratch.
    • An acquisition marketplace where sellers, communities and operators meet.
    • Agents for sourcing, analysis, due diligence and proposal drafting.
    • After a purchase: reporting, operator pay, treasury management and governance.
  • The full capital lifecycle

    From the first trade to selling what the community built.

    What it includes
    1. LaunchCreate the token and its market. Built.
    2. AccumulateTrading fees fund the War Chest. Built.
    3. OrganizeForm the entity and set how it is governed. Planned.
    4. DeployPut the capital to work. Planned.
    5. OperateRun what the community owns. Planned.
    6. Exit or reinvestSell, distribute the proceeds, or reinvest. Planned.

    New here: selling assets back into a War Chest, dissolving a treasury, distributing proceeds and reinvesting.

  • The Meme Industries network

    An open network of token-funded organizations.

    What it includes
    • Organizations that transact with each other: a marketplace for assets and opportunities, shared service providers, an agent marketplace, and financing between organizations.
    • Third parties adding launch mechanisms, treasury strategies, governance modules and business apps.
    • Communities funding each other through grants, partnerships and shared capital allocation.

The bigger picture

Most launchpads stop once a token trades. Meme Industries is building what comes after.

Trading fees are one source of capital. Holders decide how it is used; legal entities, financial infrastructure and agents carry it out. A token that has earned a few thousand dollars in fees could one day own assets, earn revenue, employ people, run agents and finance other communities: from the first trade to the eventual sale of a business.

Resources

The Meme Industries mascot and colours, ready to download.

Logos and colours

  • Meme Industries mark face
    mark-face.png512 × 362 · 77 KBDownload
  • Meme Industries mascot character
    mascot-character.png904 × 757 · 507 KB

    The full character. Use it large, for banners, articles and slides.

    Download
  • Meme Industries mascot mark
    mascot-mark.png1067 × 1067 · 590 KB

    The mark. Use it for avatars, app icons and anywhere the brand appears small.

    Download
  • Meme Industries mascot square
    mascot-square.png512 × 512 · 181 KB

    The mark on a square canvas, sized for profile pictures and link previews.

    Download

Colours

  • Black #09090B
  • Grey #8B8E94
  • White #FFFFFF
  • Green #3EF79C One accent. On white, use #0A7D49 for text.

Usage

  • Use the files as they are: don’t recolour, stretch, rotate, crop into the character or add effects.
  • Place the mascot on black, white or grey, with clear space around it of at least a quarter of its width.
  • Write the name as “Meme Industries”, in Geist where you can.
  • Don’t use the brand to suggest Meme Industries launched, endorses or runs a token. Tokens are launched by their creators.